We now have smaller objects and faster gamplay pace. Earlier the default game objects sizes were too big, a ship was almost as big as a country, and with the implemented mechanics for movement, the ships appeared to move so slow and had low range, also the big sizes were always blocking vision on the […]
Audio packs contain music and sound effects of the game. All packs are stored in the Unity project inside the “Assets/Audio” folder. Each pack is represented by its own folder, for example the default pack is located at “Assets/Audio/Default”. A pack’s folder must have an asset bundle name assigned to it. Audio pack folders contain […]
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