The IAP system has the purpose of letting users perform “real money purchases” from within the client app. The complexity lies in the fact that it is desired to have a unified interface for all supported client platforms and also from the inherent security risks when dealing with money transactions. Overview A transaction within […]
Introduction The Web API Client is a simple object that allows to send HTTP GET requests with an integrated caching system. The client can be used in all projects, the Unity one and standard .NET ones (for example the Server of the Website). Two implementations exist, one for the Unity project and the other one […]
As a team, we hold frequent sessions to test and balance the game. This post describes what our own team needs to do during these sessions. All team members are expected to attend most sessions. Each session will have an owner that will drive the session. If the owner is not present at the start […]
We now have a stable beta on the Windows Store. If you are on Windows 10, you can grab it here: https://www.microsoft.com/store/apps/9n4shfc15wks. Using an earlier, obsolete and outdated, version of Windows? Then you can either upgrade to Windows 10 or wait for our upcoming release on Steam! If you are a Mac or Linux then it […]
Recent Comments