The dialogue system is responsible for delivering information to the player, it’s responsible to show story dialogues, hints and controls assisting messages. The dialogue system is divided into 3 sections The dialogue popup panel The dialogue popup manager The dialogue popup library (Contains story characters data, hints data and visual library) First: The dialogue Popup […]
Hey guys, here are the specifics of the first two solo missions, those are sketches of the first two missions. First mission: A harvester is placed near the ship, generating supply caches. The player collects energy caches and escapes a ring of mines. No supply links allowed. The sensor component is introduced by one of […]
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